“…The subjective feeling of being there, the feeling of being in the virtual environment even if one is physically in another reality, is called presence (Schuemie, van der Straaten, Krijn, & van der Mast, 2001). The amount of presence, which depends on the technological basis of a VR system (e.g., extent of the field of view), can be subsumed under the term immersion (Fromberger, Meyer, Kempf, Jordan, & Müller, 2015). In the context of computer-generated (virtual) characters, social presence is another important concept within VR: social presence describes the subjective feeling that a virtual character in fact exists in the environment (Parsons et al, 2017).…”