Proceedings 2001 ICRA. IEEE International Conference on Robotics and Automation (Cat. No.01CH37164)
DOI: 10.1109/robot.2001.932804
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Virtual teaching based on hand manipulability for multi-fingered robots

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Cited by 12 publications
(6 citation statements)
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“…Our findings suggest that a simplistic robot avatar might have less task performance [17] than a detailed hand representation. Besides the robotics, VR applications also help the medical area where hand avatars are constantly employed.…”
Section: Discussionmentioning
confidence: 78%
“…Our findings suggest that a simplistic robot avatar might have less task performance [17] than a detailed hand representation. Besides the robotics, VR applications also help the medical area where hand avatars are constantly employed.…”
Section: Discussionmentioning
confidence: 78%
“…The grasping task in the virtual environment is divided into six segments: move, approach, grasp, translate, place, and release [11]. When the stable grasping conditions in the virtual environment are met, the virtual target object can be grasped stably by the VDR hand.…”
Section: Grasping In the Virtual Environmentmentioning
confidence: 99%
“…The virtual environment is required to possess sufficient verisimilitude. Thus, the virtual force, particularly with regard to tactility, is of vital importance [11]. Wan et al [12] proposed a 4-layer virtual hand model and used the Hooke's law to compute the feedback force according to the intersection results between the haptic layer and the target model.…”
Section: Introductionmentioning
confidence: 99%
“…The forces generated from grasping an object are displayed to the human hand using the force feedback glove (FFG), as shown in Figure 12 (Kawasaki et al, 2003). The operator attaches the FFG on the backside of the hand, where a force feedback mechanism has 5 servomotors.…”
Section: Force Feed Back Glovementioning
confidence: 99%