How Can We Use Simulation to Improve Competencies in Nursing? 2022
DOI: 10.1007/978-3-031-10399-5_10
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Virtual Reality (VR) in Anatomy Teaching and Learning in Higher Healthcare Education

Abstract: This chapter provides information for teachers in higher education who are interested in collaborative learning combined with the use of immersive virtual reality (VR). It presents an introduction to VR and experiences from implementing and using VR in training midwifery students on the master’s level and radiography students in anatomy on the bachelor’s level.

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Cited by 2 publications
(4 citation statements)
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“…As per univariate and multivariate analyses, VR-based learning has signi cantly improved students' academic performance, irrespective of gender (Table 5). A key takeaway from these ndings is the possibility that VR-based learning implementation might yield more bene ts in certain course types, such as practical courses requiring hands-on experience or complex spatial comprehension (Aasekjaer et al, 2023). The immersive nature of VR facilitates students in better visualizing and understanding complex anatomical structures and relations, especially in gross anatomy laboratory courses.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…As per univariate and multivariate analyses, VR-based learning has signi cantly improved students' academic performance, irrespective of gender (Table 5). A key takeaway from these ndings is the possibility that VR-based learning implementation might yield more bene ts in certain course types, such as practical courses requiring hands-on experience or complex spatial comprehension (Aasekjaer et al, 2023). The immersive nature of VR facilitates students in better visualizing and understanding complex anatomical structures and relations, especially in gross anatomy laboratory courses.…”
Section: Discussionmentioning
confidence: 99%
“…VR can fully immerse the user's senses in a synthetic environment that mimics real-world properties through highresolution graphics (Jeffries et al, 2022;Moro, Stromberga, Raikos, & Stirling, 2017), allowing students to understand anatomical structures three-dimensionally, similar to cadaver dissection (Iwanaga, Loukas, Dumont, & Tubbs, 2021). While conventional education methods aim to include visual and auditory aspects of learning, VR training facilitates interactive learning and practical work enhancing student motivation, situational awareness, and understanding of spatial and structural anatomy (Aasekjaer, Gjesdal, Rosenberg, & Bovim, 2023). The integration of cooperative learning strategies within a VR-based gross anatomy learning environment could further amplify these bene ts by promoting active participation, collaboration, and communication among peers (Johnson & Johnson, 2009).…”
Section: Introductionmentioning
confidence: 99%
“…4 It also has applications in medical education, enabling healthcare professionals to explore anatomical structures through new dynamic and interactive experiences. 5 VR technology has also been adopted in some areas of radiology. Early research has shown the benefit of immersing learners in a simulated environment to better understand complex 3-dimensional anatomical structures.…”
Section: Introductionmentioning
confidence: 99%
“…4 It also has applications in medical education, enabling healthcare professionals to explore anatomical structures through new dynamic and interactive experiences. 5…”
Section: Introductionmentioning
confidence: 99%