“…However, similar to our results, other studies have shown inconsistent or no construct validity of virtual reality motion metrics. 9,34,49,[51][52][53] In fact, an early report found that the experienced participants performed poorer than novices, which was suggested to be because of lack of tactile feedback, which is one of the disadvantages of non-haptic virtual reality models. Others, as was found here, have noted construct validity for time, but not for economy of motion (defined as path length, angular path, and drift).…”