2019
DOI: 10.1108/tr-03-2017-0049
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Virtual reality in tourism: a state-of-the-art review

Abstract: Purpose Emerging technologies, such as virtual reality (VR), have been influencing both the tourism supply side and tourists alike. The purpose of this study is to analyse VR research in tourism and to provide a comprehensive state-of-the-art review. As the technological connotation of the term VR has been changing and encompasses various VR systems with different capabilities, this paper aims to provide a systematic and structured overview. The overall objective of this paper is to contribute to a thorough un… Show more

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Cited by 283 publications
(266 citation statements)
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References 69 publications
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“…prototyping) and conceptualizing (Hjalager, 2010). Gaps in literature remain around the various dimensions surrounding consumer behaviour and experience using VR (Beck et al, 2019;Flavián et al, 2019;Wei, 2019); prompting calls for research in the area to be more substantive and theory-based (Hjalager, 2010;Huang et al, 2016;Yung & Khoo-Lattimore, 2017).…”
Section: Virtual Reality Research In Tourismmentioning
confidence: 99%
See 1 more Smart Citation
“…prototyping) and conceptualizing (Hjalager, 2010). Gaps in literature remain around the various dimensions surrounding consumer behaviour and experience using VR (Beck et al, 2019;Flavián et al, 2019;Wei, 2019); prompting calls for research in the area to be more substantive and theory-based (Hjalager, 2010;Huang et al, 2016;Yung & Khoo-Lattimore, 2017).…”
Section: Virtual Reality Research In Tourismmentioning
confidence: 99%
“…Presence is widely accepted to be the psychological sense of 'being there' in an environment (in the case of VR, a mediated virtual environment), whilst physically being situated in another (Beck et al, 2019;Nash et al, 2000;Schuemie et al, 2001;Schultze, 2010;Slater et al, 1994;Tussyadiah et al, 2018). Ultimately, when a sense of presence in a virtual environment (VE) is high enough, the user achieves a perceptual illusion of non-mediation (Bartle, 2007;Lombard & Ditton, 1997).…”
Section: Presencementioning
confidence: 99%
“…In [44] a study of the state of the art on the application of Virtual Reality technologies in the tourism sector is carried out, where the concepts of immversive marketing begin to be explored. Among the main contributions of this research we can indicate:…”
Section: Related Work About Immersive Marketing Systems For the Tmentioning
confidence: 99%
“…The "arrival at destination" stage refers to the different services, products, events and other situations that may be in the context of the tourist and hotel service [44]. In this sense, immersive technology seeks to expand and improve the experience with these services, products and events, adding more information and allowing travelers to have a sensory experience.…”
Section: Related Work About Immersive Marketing Systems For the Tmentioning
confidence: 99%
“…A number of studies addressed the challenges and cyber risks in the hospitality industry, notably the study of (Beck et al, 2019), where the researcher divided these challenges into five sections; identity theft and fraud, data violations and theft especially credit cards, in addition to cyber-attacks on Hotel Wi-Fi networks, and access to personal information for guests. Other sections of threats tackle the lack of audit courses in the field of hotel security, especially in tourist facilities in the Middle East and South Asia.…”
Section: Literature Reviewmentioning
confidence: 99%