Abstract:Objective: To investigate if virtual reality will improve balance and reduce fear of fall in stroke subject.
Intervention:The subject was trained using Xbox 360. Training was given for 8 weeks. 3 rounds of 20,000 leaks game each having 3 waves with resting period of 5 min, was played by the patient.Main Outcome Measures: Berg Balance Scale, Time up and Go Test, Five times sit to stand test and fall efficacy Scale.
Results:Results showed obvious improvement in score of berg balance scale and fall efficacy scal… Show more
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