2014
DOI: 10.1089/cyber.2014.0052
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Virtual Reality for the Induction of Positive Emotions in the Treatment of Fibromyalgia: A Pilot Study over Acceptability, Satisfaction, and the Effect of Virtual Reality on Mood

Abstract: Registro de acceso restringido Este recurso no está disponible en acceso abierto por política de la editorial. No obstante, se puede acceder al texto completo desde la Universitat Jaume I o si el usuario cuenta con suscripción. Registre d'accés restringit Aquest recurs no està disponible en accés obert per política de l'editorial. No obstant això, es pot accedir al text complet des de la Universitat Jaume I o si l'usuari compta amb subscripció. Restricted access item This item isn't open access because of publ… Show more

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Cited by 87 publications
(63 citation statements)
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“…These results support other studies using VR-MIP (Baños et al, 2004a;2004b;2008;Baños et al, 2013;Herrero et al, 2014;Riva et al, 2007), and they confirm the data obtained in the previous pilot study using the "House of Relaxation" (Serrano et al, 2013), where positive moods increased while negative moods decreased. The results suggest that it is possible to induce different emotions in a controlled way using VR-MIP.…”
Section: Discussionsupporting
confidence: 91%
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“…These results support other studies using VR-MIP (Baños et al, 2004a;2004b;2008;Baños et al, 2013;Herrero et al, 2014;Riva et al, 2007), and they confirm the data obtained in the previous pilot study using the "House of Relaxation" (Serrano et al, 2013), where positive moods increased while negative moods decreased. The results suggest that it is possible to induce different emotions in a controlled way using VR-MIP.…”
Section: Discussionsupporting
confidence: 91%
“…Furthermore, the VR-MIP was also capable of generating high levels of sense of presence in participants. These results agree with previous studies that point out the utility of VR-MIP for inducing several emotions and moods (Baños et al, 2004a;2004b;2008;Baños et al, 2013;Herrero et al, 2014;Riva et al, 2007). These VR-MIP could have different applications, for example, as a tool for researching consumer behaviors (Serrano et al, 2013), in studies on emotional and experiential marketing, in designing products and services focused on users, or in museums or amusement parks (generating positive emotional experiences).…”
Section: Discussionsupporting
confidence: 90%
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“…This therapeutic modality has been used in older adults to improve fear of falling and balance during quiet standing under eyes open and eyes closed conditions (Gschwind et al, 2015; Van Diest et al, 2016) Exergames may be a motivating and enjoyable alternative form of rehabilitation (Burke et al, 2009; Herrero et al, 2014; Mortensen et al, 2015). However, to the best of our knowledge, no randomized controlled trial has examined the effects of exergames on patients with FM.…”
Section: Introductionmentioning
confidence: 99%