“…With AR, the virtual stimuli are presented while maintaining the participant's sense of presence, therefore enhancing reality, instead of replacing it (Berryman, 2012), which is the case in VR. While there are a few studies using VR in phobic scenarios (Baños et al., 2011; Krijn, Emmelkamp, Olafsson, & Biemond, 2004), the use of AR is almost inexistent and has been proposed using controlled and dedicated‐hardware setups (Bretón‐López et al., 2010). However, as in most studies, subjective measures are used to assess psychophysiological and behavioral (i.e., objective) measures, which undermines the study of defensive reactivity in a physiological dimension, particularly because the subjective and psychophysiological dimensions are not highly correlated (Lang et al., 2016).…”