2018
DOI: 10.1007/978-981-13-2844-2_5
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Virtual Reality Enzymes: An Interdisciplinary and International Project Towards an Inquiry-Based Pedagogy

Abstract: Education in Science, Technology, Engineering, and Mathematics is moving towards more inquiry-based and creativity-stimulating pedagogies. Part of a curriculum based on such pedagogies should be challenging learning activities that engage students in investigation. At the same time, it is imperative that such activities are developed and validated in collaboration with the teachers who will incorporate them in their lesson planning. In this project, educators, researchers, and developers from Singapore and the… Show more

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Cited by 6 publications
(6 citation statements)
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“…However, iVR did not add any advantage to knowledge retention, intrinsic motivation, and perceived enjoyment, compared to the other two conditions (Makransky, Borre-Gude, and Mayer 2019). Several other studies have demonstrated positive effects of iVR on most affective aspects of learning regardless of: iVR's success in supporting actual content or conceptual learning (Garcia-Bonete, Jensen, and Katona 2019;Madden et al 2020;Parong and Mayer 2018;Tan and Waugh 2013), the implementation-related logistical limitations of iVR (Ba et al 2019;Makransky, Terkildsen, and Mayer 2019) and the cyber-sickness that iVR may induce (e.g. Moro, Štromberga, and Stirling 2017).…”
Section: (Page Number Not For Citation Purpose)mentioning
confidence: 74%
“…However, iVR did not add any advantage to knowledge retention, intrinsic motivation, and perceived enjoyment, compared to the other two conditions (Makransky, Borre-Gude, and Mayer 2019). Several other studies have demonstrated positive effects of iVR on most affective aspects of learning regardless of: iVR's success in supporting actual content or conceptual learning (Garcia-Bonete, Jensen, and Katona 2019;Madden et al 2020;Parong and Mayer 2018;Tan and Waugh 2013), the implementation-related logistical limitations of iVR (Ba et al 2019;Makransky, Terkildsen, and Mayer 2019) and the cyber-sickness that iVR may induce (e.g. Moro, Štromberga, and Stirling 2017).…”
Section: (Page Number Not For Citation Purpose)mentioning
confidence: 74%
“…(2019) add that new educational technologies must be designed to improve creative and research activities in the field of science. However, it is essential involve faculty in the design of the artifacts so that they can incorporate the material classroom instruction (Ba & al., 2019;Chang & al., 2019;Cooper & al., 2019). According to Bates (2017), educational tools should be designed as close as possible to reality, which improves cognition learners and thereby provides effective learning.…”
Section: The Designmentioning
confidence: 99%
“…According to Ba & al. (2019), VR and AR are seen by experts as technologies of the future in education, these authors draw on several studies in the field of science.…”
Section: Limitsmentioning
confidence: 99%
“…However, economic and practical constraints can restrict the scope of such activities (Tobin et al, 2001). One way of increasing the breadth of these interventions is by using technology such as immersive virtual reality (IVR; Ba et al, 2019). By using head‐mounted displays (HMDs), educators can provide experiences that deal with phenomena that are not easily accessible in a traditional classroom setting (Meyer et al, 2019) to facilitate authentic scientific learning.…”
Section: Introductionmentioning
confidence: 99%