2020
DOI: 10.3389/frvir.2020.00013
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Virtual Reality Body Image Training for Chronic Low Back Pain: A Single Case Report

Abstract: Background: Virtual reality (VR) allows people to embody avatars that are different from themselves in appearance and ability. These experiences provide opportunities to challenge bodily perceptions. We devised a novel VR Body Image Training (VR-BIT) approach to target self-perceptions and pain in people with persistent pain.Methods: A 45-year old male with a 5-year history of disabling chronic low back pain participated in a 4-week VR-BIT intervention. Pain began following a fall from a first-floor deck. Pain… Show more

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Cited by 7 publications
(5 citation statements)
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“…In recent years, the rehabilitation of pain disorders using VR has been produced. Moreover, the use of VR that depicts a positive context for the body, such as muscular appearance ( Nishigami et al, 2019 ), boxers ( Harvie et al, 2020 ), and American comic characters ( Harvie et al, 2020 ), can reduce pain. However, SoO is not sufficiently induced in the body in such VR ( Themelis et al, 2021 ).…”
Section: Clinical Applicationsmentioning
confidence: 99%
See 1 more Smart Citation
“…In recent years, the rehabilitation of pain disorders using VR has been produced. Moreover, the use of VR that depicts a positive context for the body, such as muscular appearance ( Nishigami et al, 2019 ), boxers ( Harvie et al, 2020 ), and American comic characters ( Harvie et al, 2020 ), can reduce pain. However, SoO is not sufficiently induced in the body in such VR ( Themelis et al, 2021 ).…”
Section: Clinical Applicationsmentioning
confidence: 99%
“…The difference in the verbal suggestion content affects pain and psychological outcomes ( Louw et al, 2016 ; Rossettini et al, 2018 ; Wood and Hendrick, 2019 ), but the effect on SoO is unclear. Additionally, body illusions such as Virtual reality (VR) have been used as a therapeutic method ( Nishigami et al, 2019 ; Harvie et al, 2020 ), but there are some problems; SoO toward a virtual body with a positive context appearance does not increase sufficiently, and the degree of SoO differs among individuals ( Themelis et al, 2021 ). In other words, many disorders need to control the degree of illusion to benefit from body illusion.…”
Section: Introductionmentioning
confidence: 99%
“…Generally speaking, we speculate that VR interventions that improve confidence and help strengthen the belief that the back is strong and stable, and that try to restore normal thoughtless, fearless movement are likely to be of benefit (just as such treatments based in reality do). Preliminary pilot studies that have explored the virtual embodiment of strong, fit backs show promise for patients with non-radicular chronic low back pain (Nishigami et al, 2019 ; Harvie et al, 2020 ).…”
Section: Neuropathic Pain Conditions and Their Associated Perceptual ...mentioning
confidence: 99%
“…Others use 3D content simply to view anatomical pathology, and aid understanding of a disease state (e.g., Harvie et al, 2020). Some applications have used experiential learning techniques.…”
Section: Examples From the Literaturementioning
confidence: 99%