2018
DOI: 10.22146/ijitee.33592
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Virtual Reality-based Platformer Games Development for Elevating Architectural Heritage Awareness

Abstract: As a country with abundant traditional culture, Indonesia is facing serious challenge in conserving them. There is a need to promote the traditional culture to a wider area of people, particularly to the younger generation. Virtual world offers a new way of promoting a nation’s culture via Virtual Reality (VR). This research aims to develop a VR-based platformer mobile game to promote cultural awareness in a new and creative way for younger generation. In the game, a player can observe one famous architectural… Show more

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Cited by 3 publications
(2 citation statements)
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“…As such, simple dynamics within a game such as a platformer game, remain an understudied genre within adult education. Limited studies on the use of platformers often focus on user experience and perceived learning with adult learners (Nasikun et al, 2017). Older studies on adults playing platformers for entertainment suggest the genre is popular (Zelinski & Reyes, 2009).…”
Section: Introductionmentioning
confidence: 99%
“…As such, simple dynamics within a game such as a platformer game, remain an understudied genre within adult education. Limited studies on the use of platformers often focus on user experience and perceived learning with adult learners (Nasikun et al, 2017). Older studies on adults playing platformers for entertainment suggest the genre is popular (Zelinski & Reyes, 2009).…”
Section: Introductionmentioning
confidence: 99%
“…Virtual Reality can be used as an object of learning, information and promotion, including the introduction of historic buildings. Therefore, the author intends to design a Virtual Reality [7] application for the Caringin Banten Mosque based on Android mobile [8] in order to add a digital library of historical heritage in Banten.…”
Section: Introductionmentioning
confidence: 99%