2014
DOI: 10.1089/cyber.2014.0207
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Virtual Reality as a Distraction Technique in Chronic Pain Patients

Abstract: We explored the use of virtual reality distraction techniques for use as adjunctive therapy to treat chronic pain. Virtual environments were specifically created to provide pleasant and engaging experiences where patients navigated on their own through rich and varied simulated worlds. Real-time physiological monitoring was used as a guide to determine the effectiveness and sustainability of this intervention. Human factors studies showed that virtual navigation is a safe and effective method for use with chro… Show more

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Cited by 157 publications
(111 citation statements)
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“…Only one participant reported any side effect of any kind. This finding is in contrast to the previous study on VR with chronic pain which showed that participants had some side effects though at low levels [20].…”
Section: Summary Discussion and Limitationscontrasting
confidence: 99%
See 1 more Smart Citation
“…Only one participant reported any side effect of any kind. This finding is in contrast to the previous study on VR with chronic pain which showed that participants had some side effects though at low levels [20].…”
Section: Summary Discussion and Limitationscontrasting
confidence: 99%
“…A review of the current literature finds that there has been only one study to date assessing the impact of VR on chronic pain [20]. In this study participants were asked about their pain before a VR session and while they were in the VR session.…”
Section: Introductionmentioning
confidence: 99%
“…Pain perception is always subjective [53], and myriad trait (e.g., personality characteristics, chronic mood disturbance) and state (e.g., negative mood, distraction) factors have been shown to influence pain self-report and associated brain activity [12,23,24,72,78,81,82,85,87]. However, studies proposing functional neuroimaging biomarkers of chronic pain have not adequately addressed these variables in their design, raising questions about the practical application of results.…”
Section: Discussionmentioning
confidence: 99%
“…Factors that affect pain ratings and concomitant brain activity include mood [6,72,78,82], recall of autobiographical painful experiences [22,36,40], social support/distraction [11,21,23,87], and expectations of pain intensity/relief [19,39,47,67,86]. Given that such factors have been widely demonstrated to influence pain perception and its neural correlates, it is likely that these variables will similarly impact functional neuroimaging pain biomarkers.…”
Section: Introductionmentioning
confidence: 99%
“…One study found that an amputee patient who perceived a vivid subjective experience of moving their phantom limb reportedly showed the bimanualcoupling effect during the BCT, although another patient without this experience did not show the coupling effect (Franz and Ramachandran, 1988). Alternatively, VR systems have been used to distract attention from pain (Keefe et al, 2012;Guo et al, 2014;Walker et al, 2014;Wiederhold et al, 2014) and decrease negative emotions about pain (Herrero et al, 2014;Triberti et al, 2014;Garcia-Palacios et al, 2015). A high OI associated with BCT performance would indicate vivid movement representations of the affected hand (drawing circles), independent of real movements.…”
Section: Discussionmentioning
confidence: 99%