2019
DOI: 10.1371/journal.pone.0215597
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Virtual patients designed for training against medical error: Exploring the impact of decision-making on learner motivation

Abstract: Objectives Medical error is a significant cause of patient harms in clinical practice, but education and training are recognised as having a key role in minimising their incidence. The use of virtual patient (VP) activities targeting training in medical error allows learners to practice patient management in a safe environment. The inclusion of branched decision-making elements in the activities has the potential to drive additional generative cognitive processing and improved learning outcomes, b… Show more

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Cited by 7 publications
(5 citation statements)
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“…Among these contributions, VPs provided learning permanence, boosted clinical reasoning skills, provided experience in treatment processes, reduced anxiety levels, increased motivation and professional self-confidence, and created a sense of treating real patients without the risk of harming them. These results supported the outcomes of previous studies [ 6 , 8 , 34 36 ]. Although VPs elicited little effect on knowledge acquisition, VP users prepared themselves for clinical experience and viewed them as a good resource to help them reinforce their skills [ 37 ].…”
Section: Discussionsupporting
confidence: 93%
“…Among these contributions, VPs provided learning permanence, boosted clinical reasoning skills, provided experience in treatment processes, reduced anxiety levels, increased motivation and professional self-confidence, and created a sense of treating real patients without the risk of harming them. These results supported the outcomes of previous studies [ 6 , 8 , 34 36 ]. Although VPs elicited little effect on knowledge acquisition, VP users prepared themselves for clinical experience and viewed them as a good resource to help them reinforce their skills [ 37 ].…”
Section: Discussionsupporting
confidence: 93%
“…The longitudinal cohort study was done at Karaganda Medical University in October and November of 2022. The study utilized a diverse set of ve simulation techniques, encompassing a standardized patient, the high-delity simulator CAE Apollo [12], and three different types of virtual patients: the screen simulator AcademiX3D [13], the interactive immersive trainer Body Interact [14], and the text-based simulator Open Labyrinth [15,16] (Table 1). Each student navigated through ve challenging clinical scenarios, namely, anaphylactic shock (AS), limb trauma, acute coronary syndrome (ACS), arrhythmia, and hypertensive crisis (HC).…”
Section: Methodsmentioning
confidence: 99%
“…El uso de herramientas como pacientes virtuales permite a los estudiantes cometer errores sin las presiones de enfrentarse a una persona real. Además, les permite recibir una retroalimentación orientada en sus errores y tener un seguimiento de su desempeño para identificar puntos a fortalecer (16).…”
Section: Oportunidades Para El Errorunclassified