2019
DOI: 10.1007/978-3-030-35888-4_33
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Virtual or Physical? Social Robots Teaching a Fictional Language Through a Role-Playing Game Inspired by Game of Thrones

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Cited by 4 publications
(3 citation statements)
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“…Konishi et al [35] already stated that interactive environments in which children are engaged, opportunity is created for second language learning and Belpaeme et al [7] argue that exercising with a robot does just that. In line with previous studies [2,49,56], children who trained with a robot engaged more in exercising and enjoyed it better. The distracting nature of the tablet when combined for interaction with the robot (as in [8], might also lower engagement in the task.…”
Section: Exploratory Analysissupporting
confidence: 89%
See 1 more Smart Citation
“…Konishi et al [35] already stated that interactive environments in which children are engaged, opportunity is created for second language learning and Belpaeme et al [7] argue that exercising with a robot does just that. In line with previous studies [2,49,56], children who trained with a robot engaged more in exercising and enjoyed it better. The distracting nature of the tablet when combined for interaction with the robot (as in [8], might also lower engagement in the task.…”
Section: Exploratory Analysissupporting
confidence: 89%
“…The use of feedback can be of help to increase engagement in a (second) language learning task [1,26]. Furthermore, language learning with a social robot boosts enjoyment, which facilitates a better learning experience, causing the students to immerse themselves in the learning process [2]. Therefore, enjoyment and engagement are important to include when studying (second) language learning.…”
Section: Enjoyment and Engagementmentioning
confidence: 99%
“…The number of studies on this issue is heavily limited and covers mainly adult participants. This is true for shop scenarios in which a robot provides a service through natural interactions with adult speakers (e.g., Lee et al, 2011 ; Liu et al, 2018 ); language cafés in which learners engage in small talk with a robot who takes up different roles such as interviewer, narrator, facilitator, or interlocutor ( Engwall et al, 2021 ); and in a role-playing scenario inspired by Game of Thrones to teach a novel language ( Ali et al, 2019 ).…”
Section: Innovative Dialogical Roles That a Social Robot Can Fulfillmentioning
confidence: 99%