IEEE International Conference on Automation Science and Engineering, 2005.
DOI: 10.1109/coase.2005.1506785
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Virtual object deformations using attributed boundary model

Abstract: Virtual reality may provide reliable simulation for object interactions, when embedding virtual objects with artificial attributes to emulated physical and mechanical properties. This paper presents an Attributed Boundary Model (ABM) that emulates realtime and realistic deformations for VR applications. In the ABM, the physical, mechanical, topological and geometrical properties of the solid are extracted and packed into a set of attribute matrices that generate equivalent displacements for its boundary model … Show more

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Cited by 2 publications
(1 citation statement)
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“…Despite the increasing computational power of modern computers, solving FEM for realistic animation purposes still poses as a difficult task. Recently, an artificial neural network (ANN) was employed to approximate the force–displacement model 18,19 using a commercially available simulation engine. The authors achieved real-time performance for several thousands of input nodes in the ANN.…”
Section: Related Workmentioning
confidence: 99%
“…Despite the increasing computational power of modern computers, solving FEM for realistic animation purposes still poses as a difficult task. Recently, an artificial neural network (ANN) was employed to approximate the force–displacement model 18,19 using a commercially available simulation engine. The authors achieved real-time performance for several thousands of input nodes in the ANN.…”
Section: Related Workmentioning
confidence: 99%