2011
DOI: 10.4101/jvwr.v4i3.6128
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Virtual Hybrid Communications – A Telecom Infrastructure for the Metaverse

Abstract: More and more people dive into Virtual Worlds, experiencing the reality of parallel universes in almost every sector. Moreover, these virtual environments actually generate "real money" directly but also indirectly by selling virtual goods. Yet the current landscape consists in a huge number of siloed Virtual Worlds. We believe that addressing this lack of interoperability could greatly improve the user experience, ease the deployment of new worlds and open up market opportunities.Bell Labs' Applications domai… Show more

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Cited by 4 publications
(8 citation statements)
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“…The third category of communication between virtual worlds and virtual and physical had been an interest to multiple authors. [15] Presented a solution on how to tackle the problem of communicating with friends and relatives that are not in the same virtual environment. They explained, that calling to a mobile phone from Second Life could be made possible with the use of certain "hyperlinks".…”
Section: Technological Solutions For Connecting Virtual Worldsmentioning
confidence: 99%
See 3 more Smart Citations
“…The third category of communication between virtual worlds and virtual and physical had been an interest to multiple authors. [15] Presented a solution on how to tackle the problem of communicating with friends and relatives that are not in the same virtual environment. They explained, that calling to a mobile phone from Second Life could be made possible with the use of certain "hyperlinks".…”
Section: Technological Solutions For Connecting Virtual Worldsmentioning
confidence: 99%
“…Not clearly stated, but refers to the whole web with all forums, websites and cyberworlds [24] Cyberworld 1 To distinguish, that virtual worlds are really cyber (as in Greek: skilled in steering or governing) because cyberworlds are businesses governed by companies that have total control over almost everything that happens inside. [24] Inter-virtual Object Teleportation 1 Moving objects from one virtual world to another [5] Interactive Virtual World 1 Same as virtual world [5] Interoperable pivot 1 Using a third platform (here: web technologies) as a pivotal platform, that links multiple services/worlds together [15] Metaverse 3 1. Not explained [5] 2.…”
Section: Social Perspective Of Virtual Worldsmentioning
confidence: 99%
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“…Due to the extremely large volume of multimedia contents contained and displayed in the metaverse, a hybrid communication strategy based on both local storage and data streaming is explored. 13 However, such methods would introduce intensive amounts of multimedia data to be transmitted. To improve the efficiency of 3-D multimedia content transmission, various strategies have been developed.…”
mentioning
confidence: 99%