2021
DOI: 10.1007/978-3-030-73043-7_35
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Virtual Heritage Learning Environments

Abstract: The change and restrictions in how we react with cultural heritage because of the COVID-19 pandemic has created an urgency in advancing remote and digital access to objects and sites. This paper outlines the process for developing Virtual Learning Environments (VLEs) using digital recording and modelling of architectural heritage and archaeology. Virtual Reality (VR) software, game engine platforms and WEB platforms are outlined which can be applied to represent heritage sites in addition to emerging screen ba… Show more

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Cited by 4 publications
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