2019
DOI: 10.1504/ijcse.2019.099081
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Virtual guitar: using real-time finger tracking for musical instruments

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Cited by 4 publications
(4 citation statements)
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“…The authors argue that the use of music games can expand the conceptualization of what is "playful" and "serious" as opposed to traditional teaching. Experiments have also been run using a virtual musical instrument system (using Kinect) as an initiation method for someone who does not own the real instrument [24].Furthermore, augmented reality (AR) has been used to mitigate the limitations of the different didactic materials used to learn guitar [18,25]. This technology has been used in education for several reasons, including reduced costs and the improvement of hardware/software, the need for…”
mentioning
confidence: 99%
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“…The authors argue that the use of music games can expand the conceptualization of what is "playful" and "serious" as opposed to traditional teaching. Experiments have also been run using a virtual musical instrument system (using Kinect) as an initiation method for someone who does not own the real instrument [24].Furthermore, augmented reality (AR) has been used to mitigate the limitations of the different didactic materials used to learn guitar [18,25]. This technology has been used in education for several reasons, including reduced costs and the improvement of hardware/software, the need for…”
mentioning
confidence: 99%
“…The authors argue that the use of music games can expand the conceptualization of what is "playful" and "serious" as opposed to traditional teaching. Experiments have also been run using a virtual musical instrument system (using Kinect) as an initiation method for someone who does not own the real instrument [24].…”
mentioning
confidence: 99%
“…It has inspired new technologies such as gesture-based signaling systems [5,6], virtual reality [7,8], and smart television [9,10] in the computer-vision and design recognition industries. Numerous applications have made significant progress, including the recognition of sign language [11,12], the control of robots [13,14], and the playing of virtual musical instruments [15,16]. The progress in recognizing gestures by hands has also attracted much attention from the industrial sector in manufacturing interactions between human robots [17,18] and self-driving cars [19].…”
Section: Introductionmentioning
confidence: 99%
“…In recent years, hand gesture recognition has inspired new technologies in the computer vision and pattern recognition fields, such as Virtual reality [1,2] and Smart TV or interactive system [3,4]. Significant progress of this field has been accomplished in many applications, i.e., sign language recognition [5,6], robot control [7,8], virtual musical instrument performance [9,10].…”
Section: Introductionmentioning
confidence: 99%