2013
DOI: 10.1162/pres_a_00153
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Virtual Environment System in Support of a Traditional Orientation and Mobility Rehabilitation Program for People Who Are Blind

Abstract: BlindAid, a virtual environment system developed in part for orientation and mobility training of newly, adventitiously, and congenitally blind persons, allows interaction with different virtual structures and objects via auditory and haptic feedback. This research examined whether and how the system might help people who are blind develop orientation and mobility skills within a traditional rehabilitation program. Nine clients at The Carroll Center for the Blind (Newton, MA) explored VEs and performed virtual… Show more

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Cited by 7 publications
(3 citation statements)
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“…These findings emphasize the need for such an orienting tool, particularly when it is impossible to independently explore a new environment. Analogous outcomes were discovered in other VR orientation system studies, [ 26 , 27 , 29 , 30 , 31 , 32 , 33 , 34 , 35 , 36 , 37 , 38 , 39 ].…”
Section: Introductionsupporting
confidence: 78%
“…These findings emphasize the need for such an orienting tool, particularly when it is impossible to independently explore a new environment. Analogous outcomes were discovered in other VR orientation system studies, [ 26 , 27 , 29 , 30 , 31 , 32 , 33 , 34 , 35 , 36 , 37 , 38 , 39 ].…”
Section: Introductionsupporting
confidence: 78%
“…Many age groups, including elderly, can benefit from such a safe environment. For example, VR enables blind participants [39, 40] and wheelchair users [37, 41] to practice their visuo-spatial orientation safely, without bumping into their surroundings. Similarly, elderly [42], stroke patients [43], and children [44] can practice crossing the street before doing so in real life.…”
Section: Vr Featuresmentioning
confidence: 99%
“…Virtual and augmented reality experiences can be used as part of O&M instruction to artificially simulate sensory stimuli, providing visual, auditory, or tactual feedback. In a virtual game, 60% of participants who were blind were able to use haptic and auditory feedback to enhance the effects of traditional O&M instruction and to help them construct a cognitive map (Lahav et al, 2013(Lahav et al, , 2018. In most cases, it appeared that virtual environments were not yet capable of providing adequate proprioceptive and tactual learning experiences.…”
Section: Virtual Instruction and Remote Learningmentioning
confidence: 99%