2015
DOI: 10.1007/978-3-319-19069-3_11
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Virtual Business Role-Play: Leveraging Familiar Environments to Prime Stakeholder Memory During Process Elicitation

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Cited by 9 publications
(7 citation statements)
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“…The approach does not deal with the derivation of requirements or a system model. The Business Process Modeling Method (Brown et al, 2015) supports the identification of business processes through a 3D environment in the form of an office complex. Here the determined business processes are automatically created in the form of BPMNs.…”
Section: Classification Of Related Work and Delimitationmentioning
confidence: 99%
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“…The approach does not deal with the derivation of requirements or a system model. The Business Process Modeling Method (Brown et al, 2015) supports the identification of business processes through a 3D environment in the form of an office complex. Here the determined business processes are automatically created in the form of BPMNs.…”
Section: Classification Of Related Work and Delimitationmentioning
confidence: 99%
“…For example, if one stands on the side of the road and watches the traffic, more safety-critical situations come to mind than if one were standing in front of a whiteboard. There are already a number of approaches that support the elicitation of domain knowledge using 3D environments (Florides et al, 2015;Bhimani and Spolentini, 2017;Bhimani, 2017;Brown et al, 2015;Brown et al, 2017). 3D environments allow e.g.…”
Section: Introductionmentioning
confidence: 99%
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“…We argue that process modeling should ideally be left to the stakeholders, so they can describe business processes from diverse, complementary perspectives. Harman et al (2015) presented a role-playing approach to process elicitation where stakeholders navigate a virtual world and perform process-related tasks. The method aims to assist in memory recollection.…”
Section: Related Workmentioning
confidence: 99%
“…Immersion in VR places a person in a situation similar to where their knowledge was developed, thereby activating emotions and knowledge linked to those past experiences [ 17 ]. As a result, VR can produce better qualitative information compared with traditional surveys of expert knowledge [ 17 , 18 ]. For example, VR applications have recently been developed to elicit information from experts about habitat suitability for the rock wallaby ( Petrogale penicillata ) in Australia [ 17 ] and jaguars ( Panthera onca ) in Peru [ 19 ].…”
Section: Introductionmentioning
confidence: 99%