2016
DOI: 10.1016/j.neuroscience.2016.01.056
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Violence-related content in video game may lead to functional connectivity changes in brain networks as revealed by fMRI-ICA in young men

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Cited by 23 publications
(19 citation statements)
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“…However, the lower BIS score in our study is different from other studies that show a higher BIS score [78] and a similar BIS score [21,82,83] compared to the standard BIS score. Further investigation would be needed in order to understand this conflict, but it is likely that such discrepancies were caused by the difference between selection criteria; while VGPs in BE-based studies [34,37,47], including ours, were classified based on video game usage time, VGPs in the SRA-based studies [21,78,82,83] were classified through questionnaires used to identify gaming-related mental disorders, indicating that more severe criteria were applied for SRA-based studies.…”
Section: Self-report Survey Analysis On the Cognitive Effect Of Videocontrasting
confidence: 99%
“…However, the lower BIS score in our study is different from other studies that show a higher BIS score [78] and a similar BIS score [21,82,83] compared to the standard BIS score. Further investigation would be needed in order to understand this conflict, but it is likely that such discrepancies were caused by the difference between selection criteria; while VGPs in BE-based studies [34,37,47], including ours, were classified based on video game usage time, VGPs in the SRA-based studies [21,78,82,83] were classified through questionnaires used to identify gaming-related mental disorders, indicating that more severe criteria were applied for SRA-based studies.…”
Section: Self-report Survey Analysis On the Cognitive Effect Of Videocontrasting
confidence: 99%
“…However, it does not seem that violence events were intrinsically rewarding (Mathiak et al (2011 * ). Zvyagintsev et al (2016 * ) found that resting-state functional connectivity was reduced within sensory-motor, reward, default mode and right frontotemporal networks after playing a violent VG, which could be linked to short-term effects on aggressiveness.…”
Section: Discussionmentioning
confidence: 99%
“…More activity in dorsolateral prefrontal cortex (DLPFC) after rejection was associated with less subsequent aggression 41 and more giving 76 , possibly indicating that increased activity in the DLPFC helps individuals to control their anger following rejection. Other research showed changes in neural coupling when young men played violent video games 77 . Thus, social rejection can evoke anger, but some adolescents may be better at regulating these emotions than others.…”
Section: Precedence Of Emotions and Impulsivitymentioning
confidence: 99%