This paper presents the results of the study of the influence of city-builder video games, considered as interactive creative environments, on the socialization process of the concept of city creation. The article includes the general characteristics of city-builder games with reference to the reality of city creation and management in general, as well as the specific production that forms the basis of the study. Through a correlative research method, an attempt was made to answer the question of whether video games can be a catalyzing factor in the socialization process of the notion of city creation. In the conclusions, an attempt is made to answer the question of whether digital games have an impact on the popularization of issues related to city creation. Furthermore, reference is made to the participatory potential of digital games, understood as collective, interactive creative environments.