2022
DOI: 10.52609/jmlph.v2i2.49
|View full text |Cite
|
Sign up to set email alerts
|

Video Games in the Treatment of Amblyopia: A Narrative Review

Abstract: Background: Amblyopia can drastically affect a child’s life. Recently, following a shift in the view of amblyopia from that of a monocular disorder to that of a binocular disorder, dichoptic video games were introduced as a new treatment method. Aim: To explore the role of video games in the treatment of children with amblyopia. Methods: PubMed and Google Scholar were screened for the keywords “amblyopia” and “games”, from January to March 2022. Only articles written in English that discussed video games for t… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
1
0

Year Published

2023
2023
2024
2024

Publication Types

Select...
2

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
(2 citation statements)
references
References 0 publications
0
1
0
Order By: Relevance
“…Rapid advancements in technology have generated considerable interest in the use of dichoptic binocular movies and games as a potential treatment for amblyopia 37,46,75 . Poor adherence is a known risk in home‐based studies, 76 and compliance with many earlier binocular treatments was a concern, due to a lack of interest in the dichoptic games, 77–79 with one investigation demonstrating that children had significantly lower gain in VA if their compliance was <50% 80 . However, more recent randomised trials have reported better compliance, and also found a significant improvement in VA in the binocular training group compared with patching cohorts 47,78,81 …”
Section: Discussionmentioning
confidence: 99%
“…Rapid advancements in technology have generated considerable interest in the use of dichoptic binocular movies and games as a potential treatment for amblyopia 37,46,75 . Poor adherence is a known risk in home‐based studies, 76 and compliance with many earlier binocular treatments was a concern, due to a lack of interest in the dichoptic games, 77–79 with one investigation demonstrating that children had significantly lower gain in VA if their compliance was <50% 80 . However, more recent randomised trials have reported better compliance, and also found a significant improvement in VA in the binocular training group compared with patching cohorts 47,78,81 …”
Section: Discussionmentioning
confidence: 99%
“…Thus, although both groups initially experienced similar improvements in amblyopic-eye BCVA, dichoptic movie therapy ultimately proved more effective as it showed additional BCVA improvements up to six weeks [ 22 ]. Additionally, recent studies have shown that amblyopic children experience similarly significant improvements in VA from both dichoptic video games and movies, with another study finding that after playing a binocular iPad game, children under seven years old experienced better and longer lasting improvement in VA when compared to children 7-13 years of age [ 26 ]. However, contrary to the previous studies [ 22 , 26 ], a Pediatric Eye Disease Investigator Group (PEDIG) trial of 385 amblyopic children found that when exposed to either one hour/day of dichoptic iPad games or two hours/day of patching therapy, the patching group achieved 0.31 more lines of mean amblyopic-eye VA improvement [ 18 ].…”
Section: Reviewmentioning
confidence: 99%