2018
DOI: 10.1016/j.jad.2017.08.045
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Video game addiction in emerging adulthood: Cross-sectional evidence of pathology in video game addicts as compared to matched healthy controls

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Cited by 144 publications
(121 citation statements)
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“…Similarly, many studies’ most concerning findings about video game use are associated with high frequency and/or dependent video game users (Sublette & Mullan, ). We note, however, that the majority of those who play may not be dependent or addicted (e.g., Stockdale & Coyne, ). Thus, it appears that for general and casual video game users, gaming itself does not affect relationship outcomes as directly as it does for those who are dependent or play relatively frequently.…”
Section: Discussionmentioning
confidence: 83%
“…Similarly, many studies’ most concerning findings about video game use are associated with high frequency and/or dependent video game users (Sublette & Mullan, ). We note, however, that the majority of those who play may not be dependent or addicted (e.g., Stockdale & Coyne, ). Thus, it appears that for general and casual video game users, gaming itself does not affect relationship outcomes as directly as it does for those who are dependent or play relatively frequently.…”
Section: Discussionmentioning
confidence: 83%
“…IGD has significant deleterious consequences on individual's life and mental well-being. IGD has been strongly associated with higher levels of depression, anxiety, loneliness and emotion dysregulation (Burleigh, Stavropoulos, Liew, Adams, & Griffiths, 2018;Kim et al, 2016;Lee et al, 2017;Lemmens et al, 2015;Stockdale & Coyne, 2018;Wang, Cho, & Kim, 2018;Yen et al, 2018). However, we need to better distinguish people who are enthusiastic about gaming without experiencing negative consequences from those who truly experience gaming disorder.…”
Section: Discussionmentioning
confidence: 99%
“…For example, the findings suggest that behavioral therapies targeting impulsivity and particularly impatience may be helpful in interventions aimed at preventing or treating POG, particularly in males. Further, given that attention-deficit/hyperactivity disorder (ADHD) has been linked to online gaming (Stockdale & Coyne, 2018), medications that reduce impulsive behaviors (e.g., stimulants like methylphenidate or non-stimulants like atomoxetine) may be helpful in reducing POG, again particularly in males.…”
Section: Discussionmentioning
confidence: 99%