2021
DOI: 10.1088/1742-6596/1876/1/012052
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Validity and practicality of interactive multimedia based on cognitive conflict integrated new literacy on thermodynamic and mechanical waves material for class xi high school students

Abstract: The reality in the school shows that literacy students have not been implemented well and still have a low understanding of physics concepts as well as misconceptions of physics by students. The unavailability of teaching materials or multimedia that can specifically improve literacy and student’s understanding of concepts. The goal of this research is to develop interactive multimedia based on cognitive conflicts integrated with new literacies that are valid and practical. The research was conducted using a t… Show more

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Cited by 15 publications
(20 citation statements)
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“…This interactive multimedia was created with the help of a syntactic cognitive conflict-based learning model, which consists of four syntaxes: 1) Activation of Preconceptions and Misconceptions, 2) Presentation of Cognitive Conflicts, 3) Discovery of Concepts and Equations, and 4) Reflections (Mufit, 2018). Students' new reading abilities can be enhanced by the usage of interactive multimedia that is based on cognitive conflict in learning (Arifin et al, 2021). It was discovered that interactive multimedia based on cognitive conflict can enhance students' grasp of the 4C concepts and abilities of static fluid material, which is in line with research by Dhanil & Mufit (2021).…”
Section: Introductionsupporting
confidence: 66%
“…This interactive multimedia was created with the help of a syntactic cognitive conflict-based learning model, which consists of four syntaxes: 1) Activation of Preconceptions and Misconceptions, 2) Presentation of Cognitive Conflicts, 3) Discovery of Concepts and Equations, and 4) Reflections (Mufit, 2018). Students' new reading abilities can be enhanced by the usage of interactive multimedia that is based on cognitive conflict in learning (Arifin et al, 2021). It was discovered that interactive multimedia based on cognitive conflict can enhance students' grasp of the 4C concepts and abilities of static fluid material, which is in line with research by Dhanil & Mufit (2021).…”
Section: Introductionsupporting
confidence: 66%
“…Cognitive conflict is the activation of preconceptions and misconceptions, presentation of cognitive conflicts, discovery of concepts and similarities, and reflection, which have the aim of increasing students' understanding of concepts and remediation to correct students' misconceptions (Dhanil, et al, 2021). Cognitive conflict-based interactive multimedia is easy to use because interactive multimedia contains instructions for use, and can be used at any time, and has feedback on its use (Arifin, et al, 2021). Experimental activities will also encourage students to find learning concepts that are correct and based on scientific facts so that they can improve students' understanding of concepts and avoid misconceptions.…”
Section: Concept Understandingmentioning
confidence: 99%
“…The results of self evaluation are in a very valid category. This is because it corresponds to Ministry of National Education 2010 namely title, competency standards and learning competencies, supporting information, materials in learning, practice and assessment [20], the syntax order of the CCBL model is appropriate [5], the experiment using real experimental video analysis was appropriate, the language rules were appropriate and the graphics were appropriate. So the results of self-evaluation can determine the validation process of teaching materials based on cognitive conflict [21].…”
Section: B Discussionmentioning
confidence: 99%