2nd International Conference on Creative Multimedia 2022 (ICCM 2022) 2022
DOI: 10.2991/978-2-494069-57-2_17
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Utilising Game for Promoting Cultural Heritage: A Proposal

Abstract: One of the fastest-growing trends in the digital media area is using games as an entertaining way to learn and explore subjects like history. After examining the potential of digital media applications in digital heritage, this paper explores the use of a game to explore the heritage site. We used our old 3D model of the fortress known as the A Famosa as our proposal to create a series of exciting and scalable online games simulations that seek to provide unique cultural experiences promoting world cultural pr… Show more

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