2020
DOI: 10.1186/s12913-020-05290-7
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Using virtual worlds as a platform for collaborative meetings in healthcare: a feasibility study

Abstract: Background Healthcare teams often consist of geographically dispersed members. Virtual worlds can support immersive, high-quality, multimedia interaction between remote individuals; this study investigated use of virtual worlds to support remote healthcare quality improvement team meetings. Methods Twenty individuals (12 female, aged 25–67 [M = 42.3, SD = 11.8]) from 6 healthcare quality improvement teams conducted collaborative task… Show more

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Cited by 16 publications
(13 citation statements)
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“…One possibility could be the creation of a virtual reality environment drawing inspiration from massively multiplayer online role-playing games. Freely and publicly available virtual world platforms such as Second Life had been used to organize collaborative meetings in the healthcare field 6 . This option, however, may require a specialized headset.…”
Section: Disadvantages Of Going Onlinementioning
confidence: 99%
“…One possibility could be the creation of a virtual reality environment drawing inspiration from massively multiplayer online role-playing games. Freely and publicly available virtual world platforms such as Second Life had been used to organize collaborative meetings in the healthcare field 6 . This option, however, may require a specialized headset.…”
Section: Disadvantages Of Going Onlinementioning
confidence: 99%
“…Online learning as an enabler Effectiveness. Learning effectiveness is presented based on twelve studies reported on effectiveness of digital learning, including all systematic reviews, which assessed online learning approaches in the areas listed below: technology-enabled knowledge translation strategies (TEKT) to increase use of research in public health [43]; digital education on chronic wound management [44]; artificial intelligence (AI), and diagnostic deep learning algorithms for medical imaging [45]; enablers, and barriers of e-learning in health sciences education [46]; cloud technology adoption in health sector [47]; digital education on clinical practice guidelines [48]; digital undergraduate education in dentistry [27]; and e-learning programmes in licensed health professionals [49]. Additionally, four quantitative, and one qualitative studies examined effectiveness of such digital activities: e-learning programme focusing on improving health care professionals' attitudes, and practices on breastfeeding [52]; e-learning course on child protection in medicine [53]; utilization of virtual worlds as a platform for collaborative meetings in health care [50]; and a massive online open course on implementation research for learners in low-and middle-income countries [9].…”
Section: Phase 1 Results: Overview Of the Examined Literaturementioning
confidence: 99%
“…A reliable internet connection cannot be understated. Technical difficulties can be distracting, and there is a danger of attendees missing information (Taylor et al, 2020). The surveyors and PTSF staff connected to Wi-Fi with hot spot routers on standby to reduce connectivity lapses during the survey.…”
Section: Discussionmentioning
confidence: 99%