2021
DOI: 10.1080/03098265.2021.1901867
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Using virtual reality (VR) for teaching and learning in geography: fieldwork, analytical skills, and employability

Abstract: This article outlines how Virtual Reality (VR) technologies, software and content can be used as a resource for teaching and learning in Geography. Drawing on the authors' first-hand experiences of using VR for undergraduate and postgraduate teaching, we explore firstly how VR can enhance the development of fieldwork observational techniques, knowledge and understanding of place, prior to entering the field. Secondly, we show how VR can be used to enable students to develop critical analytical skills in relati… Show more

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Cited by 38 publications
(31 citation statements)
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“…AR and VR can be used to simulate interactive scenarios, reducing financial expenditure and increasing accessibility (Daniela and Aierken, 2020; Viveiros et al, 2021; Wagler and Hanus, 2018). Bos et al (2021) suggest VFTs can also be used to prepare students for the landscape they will be visiting, so that less introduction time is needed in the field. As technology and the quality of online pedagogy continues to improve, offering affordable access to the world of the Bible, Christian institutions can creatively adapt such education tools to teach students to “read the land,” whether online, in brick-and-mortar classrooms, or in the field.…”
Section: Methodsmentioning
confidence: 99%
“…AR and VR can be used to simulate interactive scenarios, reducing financial expenditure and increasing accessibility (Daniela and Aierken, 2020; Viveiros et al, 2021; Wagler and Hanus, 2018). Bos et al (2021) suggest VFTs can also be used to prepare students for the landscape they will be visiting, so that less introduction time is needed in the field. As technology and the quality of online pedagogy continues to improve, offering affordable access to the world of the Bible, Christian institutions can creatively adapt such education tools to teach students to “read the land,” whether online, in brick-and-mortar classrooms, or in the field.…”
Section: Methodsmentioning
confidence: 99%
“…It simulates the disassembly and repair in a virtual environment [34,40]. The authors explore how VR can enhance the development of field observation technology, site awareness, and understanding before entering the field [1]. The authors study how the characteristics of the classroom environment affect the attention and response of students and teachers to disturbances from two aspects [13].…”
Section: Literature Reviewmentioning
confidence: 99%
“…These devices normally include one or more sensors, a power source, a processing unit and wireless communication modules. The most common applications of these smart devices are healthcare [ 1 ], activity tracking and sports [ 2 ], education [ 3 ], etc.…”
Section: Introductionmentioning
confidence: 99%