2019
DOI: 10.1016/j.heliyon.2019.e01241
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Using technology to enhance and encourage dance-based exercise

Abstract: This study investigated the role of Self-Service Technologies (SSTs) in dance-based exercise in order to begin exploring the motivations behind the use (or not) of SSTs by ordinary men and women in this context. The research approach employed interviews to gain insights into participants' use of SSTs and their exercise practices, in order to start establishing ways in which dance can be re/incorporated into people's lives through the design of appropriate SSTs. Findings from this study highlight the significan… Show more

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Cited by 7 publications
(9 citation statements)
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References 44 publications
(102 reference statements)
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“…The person using a technology goes through a variety of experiences such as emotional, physical, and cognitive, depending on the human systems that the technology affects. These experiences will determine whether a person continues to engage with a product, disengage (by cancelling activities associated with the technology), or reengage [ 16 ]. For example, a person could stop exercising after negative incidents with their personal activity tracker.…”
Section: Related Workmentioning
confidence: 99%
“…The person using a technology goes through a variety of experiences such as emotional, physical, and cognitive, depending on the human systems that the technology affects. These experiences will determine whether a person continues to engage with a product, disengage (by cancelling activities associated with the technology), or reengage [ 16 ]. For example, a person could stop exercising after negative incidents with their personal activity tracker.…”
Section: Related Workmentioning
confidence: 99%
“…This section has provided some consideration for the focus of this research, which is to explore how we can increase engagement with SSTs to increase individual's levels of physical activity. Dance has enormous potential for facilitating movement as it embodies many of the properties that facilitate effective engagement e including minimal skill requirements coupled with opportunities for mastery of skill (Flores, 1995), self-regulation of activity and autonomy (Ryan et al, 2009;Domene et al, 2016), social interaction (Keyani et al, 2005), and enjoyment or fun (Domene et al, 2014;Flores, 1995). For these reasons, dance has received some interest in the research community for its potential to engage individuals in physical activity (Domene et al, 2014(Domene et al, , 2016.…”
Section: Engagementmentioning
confidence: 99%
“…In efforts to address these problems and re-engage people with physical activity, an increasing number of self-service technologies (SSTs) have been developed. SSTs are services that the customer generates and interacts with in replacement of a traditional face-to-face service (Curran and Meuter, 2005). Popular SSTs for fitness include apps for mobile devices and wearable devices such as Fitbit, Garmin, Apple Watch, and Polar heart rate monitors.…”
Section: Introductionmentioning
confidence: 99%
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“…In addition, this project aims to explore a pertinent research question from the domain of human–machine interaction (more specifically, human–avatar interaction) which regards the usefulness of different visual presentations as ‘teachers’ or models to imitate such full‐body movements from. The question of whether it makes a difference to human observers when imitating a human avatar or a robot avatar teaching these movements still requires further research (for first assessments of this question, see Blackler et al, 2019). Some research has found that dynamic facial expressions of emotions, for example, can elicit similar reactions in humans when performed by humans and human‐like avatars (Johnson et al, 2018; Kegel et al, 2020; Moser et al, 2007).…”
Section: Introductionmentioning
confidence: 99%