2016
DOI: 10.1287/ijoc.2016.0693
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Using GPU Computing for Solving the Two-Dimensional Guillotine Cutting Problem

Abstract: In recent years, GPU computing has become an increasingly important tool to develop efficient applications in several areas, including optimization. One of the optimization approaches that seems to take most advantage from GPU computing is dynamic programming. In this paper, we investigate the application of GPU computing to the two-dimensional guillotine cutting problem, solved by dynamic programming. We show a possible implementation and we discuss a number of technical issues. Computational results on test … Show more

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Cited by 8 publications
(3 citation statements)
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“…The constraints x ≤ l/2 and y ≤ w/2 ensure that x ࣘ x 2 and y ࣘ y 2 . Beasley (1985) proposed the first version of the top-down approach, whereas the most recent application has been presented in Boschetti et al (2016).…”
Section: Dynamic Programming Methodsmentioning
confidence: 99%
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“…The constraints x ≤ l/2 and y ≤ w/2 ensure that x ࣘ x 2 and y ࣘ y 2 . Beasley (1985) proposed the first version of the top-down approach, whereas the most recent application has been presented in Boschetti et al (2016).…”
Section: Dynamic Programming Methodsmentioning
confidence: 99%
“…Beasley () proposed the first version of the top‐down approach, whereas the most recent application has been presented in Boschetti et al. ().…”
Section: C2dc Solving Approaches and Literature Reviewmentioning
confidence: 99%
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