2023
DOI: 10.1080/15230406.2022.2156389
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Using gamification to increase map data production during humanitarian volunteered geographic information (VGI) campaigns

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Cited by 4 publications
(1 citation statement)
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“…An example of an application aimed at the area of Augmented Reality, regardless of its context, is described by Ogi et al It addresses the problem of the need for an AR marker or location information by replacing it with a machine-learning system fed with learning data automatically collected from the users with the help of gamification [27]. Map Safari is an example of an application in the area of Geographic Information Systems, which proposes a machine-learning-supported workflow making use of gamification to encourage volunteers to sustain the contribution of map data for humanitarian organizations without degrading their quality [28].…”
Section: Areas Of Applicationmentioning
confidence: 99%
“…An example of an application aimed at the area of Augmented Reality, regardless of its context, is described by Ogi et al It addresses the problem of the need for an AR marker or location information by replacing it with a machine-learning system fed with learning data automatically collected from the users with the help of gamification [27]. Map Safari is an example of an application in the area of Geographic Information Systems, which proposes a machine-learning-supported workflow making use of gamification to encourage volunteers to sustain the contribution of map data for humanitarian organizations without degrading their quality [28].…”
Section: Areas Of Applicationmentioning
confidence: 99%