2019 ASEE Annual Conference &Amp; Exposition Proceedings
DOI: 10.18260/1-2--33501
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Using Digital Sketching and Augmented Reality Mobile Apps to Improve Spatial Visualization in a Freshmen Engineering Course

Abstract: She incorporates education innovations into courses (Peer Instruction, Projectbased learning), prepares next generation faculty, advises student organizations, hears cases of academic misconduct, is responsible for ABET, and is committed to fostering a supportive environment for diverse students. Her research focuses on engagement strategies for large classrooms and developing K-16 curriculum in earthquake engineering and spatial visualization.

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Cited by 3 publications
(2 citation statements)
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“…Chang et al (2014) believe that mobile AR promotes engagement and holds the potential to motivate students to further examine the content. This stance was corroborated by Bairaktarova et al (2019), who used an AR mobile app to enhance the spatial reasoning skills of lowperforming students. Finally, additional research should be conducted on the use of AR as a tool to promote collaboration.…”
Section: Discussionmentioning
confidence: 87%
“…Chang et al (2014) believe that mobile AR promotes engagement and holds the potential to motivate students to further examine the content. This stance was corroborated by Bairaktarova et al (2019), who used an AR mobile app to enhance the spatial reasoning skills of lowperforming students. Finally, additional research should be conducted on the use of AR as a tool to promote collaboration.…”
Section: Discussionmentioning
confidence: 87%
“…More recent efforts within the engineering community have developed these interventions in creative ways to better engage students, allow for self-study of spatial skills or to simply examine new methods for the improvement of spatial ability [11]. These more recent interventions include gamification via existing software such as Minecraft [12,13] as well as specifically developed tools such as the Spatial Vis smartphone app [14][15][16]. Other groups have examined the use of origami [17,18], sketching and building [19][20][21], and using other existing toys and games such as LEGO in building spatial skills.…”
Section: Introductionmentioning
confidence: 99%