2019
DOI: 10.1080/15228835.2019.1588190
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Using Connected Technologies in a Continuous Quality Improvement Approach in after-school Settings: The PAX Good Behavior Game

Abstract: This demonstration study explored the use of connected technologies in a continuous quality improvement (CQI) approach to implementing evidence-based practices in after-school. Focusgroup with staff indicated enjoyment of technology and offered feedback for future development. Ecological momentary assessments (EMA) were gathered daily. Three randomized conditions were compared among 4 programs and 12 staff implementing PAX Good Behavior Game (PAX GBG). ANOVA, Post-Hoc Tukey and Chi-square analyses indicated th… Show more

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