“…Many studies in the literature have shown that games can increase motivation (e.g., Kebritchi, Hirumi, & Bai, 2010;Papastergiou, 2009;Prensky, 2003;Randel, Morris, Wetzel, & Whitehill, 1992;Rosas et al, 2003;Schwabe & Göth, 2005), engagement (e.g., Barab, Pettyjohn, Gresalfi, Volk, & Solomou, 2012;Parker & Lepper, 1992), and learning (e.g., Terrell & Rendulic, 1996). Games have been proposed to provide a more effective learning by bringing about more fun, appealing, and learner-centered environments (Ebner & Holzinger, 2007;Prensky, 2001).…”