2022
DOI: 10.2478/bsmr-2022-0019
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Using Cinematic Virtual Reality to Get Acquainted with the Metaverse

Abstract: This paper discusses the opportunities for using cinematic virtual reality (CVR) to enhance our understanding of the imagined metaverse – the recently emerged new digital age phenomenon. The paper approaches the concept of the metaverse from an interaction point of view, which is one of the more common characteristics used to conceptualise the metaverse, approaching it as a phenomenon involving the convergence of real and virtual worlds, but also humans and machines. The article investigates the possibilities … Show more

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Cited by 2 publications
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