2016
DOI: 10.1162/comj_a_00357
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User-Driven Techniques for the Design and Evaluation of New Musical Interfaces

Abstract: The merits of user-driven design have long been acknowledged in the field of human–computer interaction (HCI): Closely involving target users throughout the lifecyle of a project can vastly improve their experiences with the final system. Thus, it comes as no surprise that a growing number of music technology researchers are beginning to incorporate user-driven techniques into their work, particularly as a means of evaluating their designs from the perspectives of their intended users. Many, however, have face… Show more

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Cited by 14 publications
(10 citation statements)
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“…With the development of information network, the amount of data is increasing geometrically, and the feature dimension of things is expanding rapidly. In the face of this situation, the traditional recommendation algorithm will inevitably be unable to meet the demand [20]. In the practical application of deep learning, no matter what structure is adopted, we cannot clearly set the specific parameters at the beginning, but we need to determine them according to the situation in the training of neural network, which is also an important part of deep learning.…”
Section: Application Of Deep Learning In Recommendation Systemmentioning
confidence: 99%
“…With the development of information network, the amount of data is increasing geometrically, and the feature dimension of things is expanding rapidly. In the face of this situation, the traditional recommendation algorithm will inevitably be unable to meet the demand [20]. In the practical application of deep learning, no matter what structure is adopted, we cannot clearly set the specific parameters at the beginning, but we need to determine them according to the situation in the training of neural network, which is also an important part of deep learning.…”
Section: Application Of Deep Learning In Recommendation Systemmentioning
confidence: 99%
“…To establish a dialogue around spatial considerations, there is a need to adopt findings from other VR HCI disciplines. But as with the adoption of HCI evaluation frameworks within new interfaces for musical expression (NIME) [78,91,98], critical understanding of the target domain (SMC) needs to be established [70,81]. For instance, making expressive systems for musical creation or sonic experiences has different design requirements than usability engineering [42], or demonstrations of interaction techniques [8].…”
Section: Adapting Existing Vr Hci Framework To Audio System Designmentioning
confidence: 99%
“…Arguably, the most important aspect of a new musical instrument is its enjoyment by the performer. According to El-Shimy and Cooperstock (2016), "Typically, musicians and artists express a greater interest in the hedonic aspects of their experience with a system than they do in the system's efficiency or practicality. "…”
Section: Making Something That Can Adapt Over the Lifespan Of The Dismentioning
confidence: 99%