Proceedings of the SIGCHI Conference on Human Factors in Computing Systems 2009
DOI: 10.1145/1518701.1518866
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User-defined gestures for surface computing

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Cited by 1,011 publications
(1,046 citation statements)
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References 28 publications
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“…Similarly participants preferred a oneand two-finger swipe up/down (as on a mixer console) to change the volume (67%). We therefore decided to support both one-and two-finger interactions for all three commands as Wobbrock et al also reported similar results [33].…”
Section: Figmentioning
confidence: 83%
“…Similarly participants preferred a oneand two-finger swipe up/down (as on a mixer console) to change the volume (67%). We therefore decided to support both one-and two-finger interactions for all three commands as Wobbrock et al also reported similar results [33].…”
Section: Figmentioning
confidence: 83%
“…Early stage development that looks past technical restrictions is one way to avoid expending effort on gestures that are not acceptable [8]. However, as Wobbrock et al [10] point out, reliability of recognition is nevertheless an important criterion for early prototypes. Our design approach is a hybrid of the technology-oriented and human-centered styles; we aimed for reliable recognition through designed gestures, but carried out a series of design workshops to ensure the gestures are also acceptable.…”
Section: Designing Gesture Interactionsmentioning
confidence: 99%
“…The aim of this study was to investigate which gestures felt natural to participants for operating a touch screen DP system. Guessability studies (Nielsen et al, 2003, Wobbrock et al, 2009) are a user-centred design method for generating gesture sets that are easy to perform and remember, intuitive, and adequate to the task. Users are asked to suggest gestures for a given set of elemental core operations or tasks.…”
Section: The Potential For Multi-touchmentioning
confidence: 99%
“…Buxton (2007): bi-manual or multi-finger interaction is more efficient than one control point). We compared multi-touch gesture interaction, using a gesture set developed through a guessability study (Wobbrock et al, 2009), with traditional button and menu-based touch interaction to control the commercially available Rolls-Royce Marine DP system in a moving versus a static environment. So far, there has been little research on the use of multi-touch gesture interaction within safety-critical domains.…”
Section: Introductionmentioning
confidence: 99%