Proceedings of the 2010 Symposium on Eye-Tracking Research &Amp; Applications - ETRA '10 2010
DOI: 10.1145/1743666.1743725
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User-calibration-free gaze tracking with estimation of the horizontal angles between the visual and the optical axes of both eyes

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Cited by 18 publications
(13 citation statements)
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“…Considerable advances have been achieved in the calibration of stationary eye trackers, e.g. with stereo cameras [Model and Eizenman 2010;Nagamatsu et al 2010]. These approaches are promising for developing calibration-free eye trackers but they require binocular tracking, which is based on the assumption that both eyes look at the same point.…”
Section: Related Workmentioning
confidence: 99%
“…Considerable advances have been achieved in the calibration of stationary eye trackers, e.g. with stereo cameras [Model and Eizenman 2010;Nagamatsu et al 2010]. These approaches are promising for developing calibration-free eye trackers but they require binocular tracking, which is based on the assumption that both eyes look at the same point.…”
Section: Related Workmentioning
confidence: 99%
“…While 3D gaze estimation has been widely studied in remote gaze estimation, there have been very few studies in head-mounted eye tracking. This is mainly because 3D gaze estimation typically requires model-based approaches with special hardware, such as multiple IR light sources and/or stereo cameras [Beymer and Flickner 2003;Nagamatsu et al 2010]. Hence, it remains unclear whether 3D gaze estimation can be done properly only with a lightweight head-mounted eye tracker.Świrski and Dodgson proposed a method to recover 3D eyeball poses from a monocular eye camera [Świrski and Dodgson 2013].…”
Section: Introductionmentioning
confidence: 99%
“…Gaze tracking has recently become a very active research field that has applications in many different fields, including human computer interfaces (HCI), virtual reality (VR), driver monitoring, eye disease diagnosis, and intelligent machine interfaces. In detail, various applications using gaze tracking system are shown such as user–computer dialogs in desktop environment [ 1 ], head-mounted gaze tracking for the study of visual behavior in unconstrained real world [ 2 , 3 , 4 , 5 ], and for the study of oculomotor characteristics and abnormalities in addition to the input devices for HCI [ 6 ], eye-typing system for the user with severe motor impairments [ 7 ], and HCI in desktop environment [ 8 , 9 , 10 , 11 , 12 , 13 , 14 , 15 , 16 , 17 , 18 , 19 , 20 ]. Gaze tracking systems can find the position a user is looking at by using image processing and computer vision technologies.…”
Section: Introductionmentioning
confidence: 99%