2016
DOI: 10.1155/2016/1435321
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User Adapted Motor-Imaginary Brain-Computer Interface by means of EEG Channel Selection Based on Estimation of Distributed Algorithms

Abstract: Brain-Computer Interfaces (BCIs) have become a research field with interesting applications, and it can be inferred from published papers that different persons activate different parts of the brain to perform the same action. This paper presents a personalized interface design method, for electroencephalogram- (EEG-) based BCIs, based on channel selection. We describe a novel two-step method in which firstly a computationally inexpensive greedy algorithm finds an adequate search range; and, then, an Estimatio… Show more

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Cited by 12 publications
(10 citation statements)
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“…As future work, we plan to apply this approach to non-segmented data, that is, to build a self-paced BCI system [38], [39] using a sliding time window technique and analysing the influence of the overlap among the windows in the performance of the system. Moreover, we intend to use automatic channel selection techniques [40], [41] to reduce the dimensionality and to build simpler and faster classifiers without accuracy losses. Finally, we will define some feedback to facilitate the training phase for the potential users of this kind of system [42].…”
Section: Discussionmentioning
confidence: 99%
“…As future work, we plan to apply this approach to non-segmented data, that is, to build a self-paced BCI system [38], [39] using a sliding time window technique and analysing the influence of the overlap among the windows in the performance of the system. Moreover, we intend to use automatic channel selection techniques [40], [41] to reduce the dimensionality and to build simpler and faster classifiers without accuracy losses. Finally, we will define some feedback to facilitate the training phase for the potential users of this kind of system [42].…”
Section: Discussionmentioning
confidence: 99%
“…The CSP technique was first proposed under the name Fukunaga-Koontz Transform in Fukunaga and Koontz [1970] as an extension of PCA and Müller-Gerking et al [1999] used it to discriminate electroencephalography data (EEG) in a movement task. Since then, it is a widely used technique to analyze EEG data and develop Brain Computer Interfaces (BCI), with different variations and extensions [Blankertz et al, 2007a,b, Grosse-Wentrup and Buss, 2008, Lotte and Guan, 2011, Wang et al, 2012, Astigarraga et al, 2016, Darvish Ghanbar et al, 2021. Samek et al [2014] offer a divergence-based framework including several extentions of CSP.…”
Section: Introductionmentioning
confidence: 99%
“…In this paper, a new approach for video action recognition is presented. The Common Spatial Pattern algorithm is used, a method normally applied in Brain Computer Interface (BCI) for EEG systems [11]. Videos are recorded and processed with OpenPose [12] software in order to obtain a sequence of skeleton data.…”
Section: Introductionmentioning
confidence: 99%