2013
DOI: 10.1016/j.sbspro.2013.11.042
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Use of ‘Time Trap Board Game’ to Teach Grammar

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Cited by 14 publications
(5 citation statements)
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“…Usually students are asked to complete the blank, complete the text or dialogue. Moreover completing is an activity that aims to measure how much students understand the material and practice students' reading skills (Paris & Yussof, 2013;Syaharuddin et al, 2020). Therefore, this activity is suitable to be applied in reading learning.…”
Section: Reading-related Activitiesmentioning
confidence: 99%
“…Usually students are asked to complete the blank, complete the text or dialogue. Moreover completing is an activity that aims to measure how much students understand the material and practice students' reading skills (Paris & Yussof, 2013;Syaharuddin et al, 2020). Therefore, this activity is suitable to be applied in reading learning.…”
Section: Reading-related Activitiesmentioning
confidence: 99%
“…In addition, a lot of studies have done to investigate the learning effects of board games in classroom setting. Many researches have shown how board games increased classroom literacy in math, numbers, colors and how peer's relationship influenced through board games play (Chou, 2017;Paris & Yussof, 2013;Wang & Hung, 2010). Most of the researches have investigated how board games have their influences in classroom environment but not at home.…”
Section: Board Gamementioning
confidence: 99%
“…When they were immersed with the game play, they forgot that they were actually learning something while they were playing. This non-threatening environment made the students felt at ease and thus, they were able to grasp meaningful lessons from the game (Swartz, 2012;Paris & Yussof, 2013;Metom et al, 2013).…”
Section: The Use Of Jester In Learning English Grammarmentioning
confidence: 99%