2016
DOI: 10.2196/games.5860
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Usability Evaluation Methods for Gesture-Based Games: A Systematic Review

Abstract: BackgroundGestural interaction systems are increasingly being used, mainly in games, expanding the idea of entertainment and providing experiences with the purpose of promoting better physical and/or mental health. Therefore, it is necessary to establish mechanisms for evaluating the usability of these interfaces, which make gestures the basis of interaction, to achieve a balance between functionality and ease of use.ObjectiveThis study aims to present the results of a systematic review focused on usability ev… Show more

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Cited by 23 publications
(23 citation statements)
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“…Since these studies are recent researches, we understand that o er a suitable evaluation process is interesting for designers and developers to comprehend and attend the particularities of elderly, providing better experiences to them. In addition, the systematic review presented by Simor et al (2016) points to similar results, showing the lack of human-computer interface evaluation mechanisms designed speci cally for the elderly users.…”
Section: Related Workmentioning
confidence: 82%
“…Since these studies are recent researches, we understand that o er a suitable evaluation process is interesting for designers and developers to comprehend and attend the particularities of elderly, providing better experiences to them. In addition, the systematic review presented by Simor et al (2016) points to similar results, showing the lack of human-computer interface evaluation mechanisms designed speci cally for the elderly users.…”
Section: Related Workmentioning
confidence: 82%
“…We also see other related work in the literature which discuss game experience related issues in terms of Kinect-like motion sensing game input environments. For instance in [25], a systematic review is done by Simor et al to evaluate the usability of gestural interaction over different works. In [26], Bampatzia et al evaluate player experience by comparing game input modalities.…”
Section: Related Workmentioning
confidence: 99%
“…The term 'usability' and the usability evaluation methods are matured in Human-Computer Interaction (HCI) [15], [16]. Already existing empirical usability evaluations, also in 3D virtual environments, have traditions: some of them focus on interaction styles, such as gesture control [17]; some of them focus on specific features of virtual environments, such as colours [18]; others focus on broad term of usability issues [19]- [24].…”
Section: Related Work 1: Practice Of Usability Evaluations In 3d Virmentioning
confidence: 99%