2010 Annual International Conference of the IEEE Engineering in Medicine and Biology 2010
DOI: 10.1109/iembs.2010.5626724
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Upper extremity rehabilitation of children with cerebral palsy using accelerometer feedback on a multitouch display

Abstract: -Cerebral palsy is a non-progressive neurological disorder caused by disturbances to the developing brain. Physical and occupational therapy, if started at a young age, can help minimizing complications such as joint contractures, and can improve limb range of motion and coordination. While current forms of therapy for children with cerebral palsy are effective in minimizing symptoms, many children find them boring or repetitive. We have designed a system for use in upper-extremity rehabilitation sessions, mak… Show more

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Cited by 41 publications
(23 citation statements)
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References 15 publications
(14 reference statements)
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“…Dunne et al [11] discuss the application of a multitouch tabletop system for upper extremity rehabilitation of children with cerebral palsy. They use the predecessor of the SUR40 (which already offered support for object recognition) that was also utilized by Schacherl [32], and describe several games involving both touch and tangible inputs.…”
Section: Tabletops and Multitouch In Rehabilitationmentioning
confidence: 99%
“…Dunne et al [11] discuss the application of a multitouch tabletop system for upper extremity rehabilitation of children with cerebral palsy. They use the predecessor of the SUR40 (which already offered support for object recognition) that was also utilized by Schacherl [32], and describe several games involving both touch and tangible inputs.…”
Section: Tabletops and Multitouch In Rehabilitationmentioning
confidence: 99%
“…These experiences are relevant to us, as we are interested in designing exergames to support children as well. Research in exergames for children with motor problems is mainly focused in children with cerebral palsy (Deutsch, Borbely, Filler, Huhn, & Guarrera-Bowlby, 2008;Dunne, Do-Lenh, O' Laighin, Shen, & Bonato, 2010;Hernandez et al, 2012). For example, Hernandez et al (2012) designed and developed an exergame that enables children with cerebral palsy to use a rehabilitation bicycle to control an avatar riding a unicycle while carrying a tray full of eggs in each hand.…”
Section: Related Workmentioning
confidence: 99%
“…Frequent solutions used for objective evaluation of rehabilitation processes are based on the use of inertial sensors attached to the human body [7,8]. A set of wearable solutions developed by Postolache et al, characterized by Bluetooth connectivity as part of a smart system was used for motor and cardiac activity monitoring [9].…”
Section: Introductionmentioning
confidence: 99%