“…Unplugged programming can be described as programming without the use of a computer (Aranda & Ferguson, 2018;Faber et al, 2017;Wohl, Porter & Clinch, 2015;Bell et al, 2009) and was first developed at the University of Canterbury in New Zealand, providing teaching material for computer science in an unplugged environment (Aranda & Ferguson, 2018;Wohl, Porter & Clinch, 2015;CSUnplugged, 2019). Unplugged programming can take various form, from boardgames (Tsarava, Moeller & Ninaus, 2018;Jagušt et al, 2018) to controlling each other or something with commands or written instructions (Aranda & Ferguson, 2018;Miller et al, 2018;Faber et al, 2017;Wohl, Porter & Clinch, 2015). An advantage mentioned about the unplugged approach, compared to the more traditional use of digital devices, is that it can be especially important for schools with low technical resources or lack of stable access to the internet or electricity (Brackmann et al, 2017).…”