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2011
DOI: 10.1007/s10514-011-9226-3
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Universally manipulable body models—dual quaternion representations in layered and dynamic MMCs

Abstract: Surprisingly complex tasks can be solved using a behaviour-based, reactive control system, i.e., a system that operates without an explicit internal representation of the environment and the own body. Nevertheless, application of internal representations has gained interest in recent years because such internal representations can be used to solve problems of perception and motor control (sensor fusion, inverse modeling) and may in addition be applied to higher cognitive functions as are the ability to plan ah… Show more

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Cited by 44 publications
(39 citation statements)
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“…Mean of Multiple Computations (MMC) is a principle by which an RNN can be constructed to solve forward, inverse and mixed kinematic problems within one single model [5], [8], [14]. This is achieved by shaping the models attractor space to represent valid combinations of joint-configurations and end-effector positions.…”
Section: The Pbmmc Modelmentioning
confidence: 99%
See 3 more Smart Citations
“…Mean of Multiple Computations (MMC) is a principle by which an RNN can be constructed to solve forward, inverse and mixed kinematic problems within one single model [5], [8], [14]. This is achieved by shaping the models attractor space to represent valid combinations of joint-configurations and end-effector positions.…”
Section: The Pbmmc Modelmentioning
confidence: 99%
“…This way, the network's attractor space is shaped to correctly represent kinematic constraints of the manipulator. As one additional connection in the recurrent neural network a form of self excitation is introduced which dampens the dynamics of the model and prevents oscillations [8]. The resulting network can be used to iteratively find configurations for all of the model's variables, if a subset of its variables is fixed to certain target values.…”
Section: The Pbmmc Modelmentioning
confidence: 99%
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“…According to this structure, only local decisions are required, which concern the decision between swing and stance for a given leg. Walknet has been expanded by a body model, briefly reviewed in Section Body Model (for details see Schilling, 2011; Schilling et al, 2012), that represents the kinematics of the body, i.e., all 18 joints of the six legs plus two body joints, each with 2° of freedom, as can be found in stick insects and as they are used by the physical hexapod robot Hector (Schneider et al, 2011). However, to allow for controlling different behaviors, further decision structures are required.…”
Section: Introductionmentioning
confidence: 99%