2016
DOI: 10.1109/mcg.2016.24
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Underwater Visual Computing: The Grand Challenge Just around the Corner

Abstract: Visual computing technologies have traditionally been developed for conventional setups where air is the surrounding medium for the user, the display, and/or the camera. However, given mankind's increasingly need to rely on the oceans to solve the problems of future generations (such as offshore oil and gas, renewable energies, and marine mineral resources), there is a growing need for mixed-reality applications for use in water. This article highlights the various research challenges when changing the medium … Show more

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Cited by 5 publications
(2 citation statements)
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“…Computer vision applications in underwater settings are particularly affected by the optical properties of the surrounding medium [50]. In the 3D underwater reconstruction process, the image enhancement is a necessary pre-processing step that is usually tackled with two different approaches.…”
Section: Benchmarking Based On the Results Of 3d Reconstructionmentioning
confidence: 99%
“…Computer vision applications in underwater settings are particularly affected by the optical properties of the surrounding medium [50]. In the 3D underwater reconstruction process, the image enhancement is a necessary pre-processing step that is usually tackled with two different approaches.…”
Section: Benchmarking Based On the Results Of 3d Reconstructionmentioning
confidence: 99%
“…Unfortunately, the situation is different under water. In the sea, GPS, Wi-Fi, or Bluetooth signals are absorbed in water after 25 cm [5], which prevents the devices from obtaining their location, and also due to worsening visibility conditions, objects that are further away than a dozen meters cannot be distinguished. If water is very turbid, the visibility drops to a few meters.…”
Section: Introductionmentioning
confidence: 99%