2018
DOI: 10.1109/tpc.2018.2804238
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Understanding Virtual Reality: Presence, Embodiment, and Professional Practice

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Cited by 90 publications
(51 citation statements)
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“…In this study, interactivity and immersion were created by the possibility for head movements, although more interaction with the 360° VLE was desired by some participants. This finding is understandable if compared to the study of Tham et al. (2018) , in which a higher sense of agency in the virtual world was connected to motivation and engagement.…”
Section: Discussionmentioning
confidence: 58%
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“…In this study, interactivity and immersion were created by the possibility for head movements, although more interaction with the 360° VLE was desired by some participants. This finding is understandable if compared to the study of Tham et al. (2018) , in which a higher sense of agency in the virtual world was connected to motivation and engagement.…”
Section: Discussionmentioning
confidence: 58%
“…In this study, interactivity and immersion were created by the possibility for head movements, although more interaction with the 360 VLE was desired by some participants. This finding is understandable if compared to the study of Tham et al (2018), in which a higher sense of agency in the virtual world was connected to motivation and engagement. Moreover, Dalgarno and Lee (2010) suggest that interaction in virtual learning environments (VLEs), including movement and object manipulation, provides potentially learning benefits.…”
Section: Skill Constructioninteraction With Materials Tools and Intementioning
confidence: 58%
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“…Smartphones can also be used as VR devices when inserted into VR headsets (e.g. Google Cardboard) [15].…”
Section: Related Work a Vr Developmentmentioning
confidence: 99%