The design of complex systems has become more and more articulated during the last decade, thus forcing radical modifications on the overall methodological approach. The authors developed a design methodology, which allows the user to design a particular category of complex systems usually called System-of-systems. This paper discusses the general framework to deal with the decomposition of a system-of-systems in its elements and sub-elements, to enable a faster and more effective solution of the problem, extending the applicability of the Concurrent Engineering paradigm to design phases that go beyond the preliminary/conceptual one. A hypothetical space exploration architecture, with a rover system, a lander system and an Earth-Moon transfer mission, have been implemented and discussed, linking the elements of this particular System-of-systems with a non-hierarchical decomposition approach and a multi-disciplinary feasible formulation.
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