“…Based on this definition, they identify two types of performative interactions: those where technology is part of the artistic expression and rely on a performer actually performing on some kind of stage (we call them performer-driven interactions), and those with no official performer where it is the technology that triggers an audience to participate (we call them technology-driven interactions). Recent examples of performer-driven performative interactions are Joe Malia's "Scarf" [13], Philips "Skin Probe Bubble" [14], various performances by Stelarc [18], and "Schizophrenic Cyborg" by Sheridan and colleagues [16][17]. Examples of technology-driven performative interactions are "Presence" by Laura Dekker [7], "SMS Slingshot" by VR/URBAN [20] or "Text Rain" by Camille Utterback and Romy Achituv [19].…”