2007
DOI: 10.1109/mcg.2007.93
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Understanding and Realizing Presence in the Presenccia Project

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Cited by 27 publications
(11 citation statements)
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“…Similar visual capture effects have also been induced with artificial limbs such as the rubber hand illusion in which a visible fake hand is stroked simultaneously with an unseen real hand, and a person often feels and acts as if the stroking is occurring at the location of the fake hand (Botvinick & Cohen, 1998). This effect has also been demonstrated recently in virtual environments (Slater et al, 2007;Slater, Perez-Marcos, Ehrsson, & Sanchez-Vives, 2008).…”
Section: Introductionsupporting
confidence: 66%
“…Similar visual capture effects have also been induced with artificial limbs such as the rubber hand illusion in which a visible fake hand is stroked simultaneously with an unseen real hand, and a person often feels and acts as if the stroking is occurring at the location of the fake hand (Botvinick & Cohen, 1998). This effect has also been demonstrated recently in virtual environments (Slater et al, 2007;Slater, Perez-Marcos, Ehrsson, & Sanchez-Vives, 2008).…”
Section: Introductionsupporting
confidence: 66%
“…The 2D condition presented a flat video image of the instructor whereas the 3DS realistic human avatar presented a realistic digital double of the instructor, which was reconstructed in fine detail; thus, the learner interacted with the instructor as if face‐to‐face. Highly immersive 3DS environments induce a stronger sense of presence (Slater et al, ), which enhances the involvement of the learner in the social interaction with the 3D realistic human avatar. The exact processes might be related to the activation of the mirror neuron system, to the recognition of emotions and empathy, and possibly other processes that require additional research.…”
Section: Discussionmentioning
confidence: 99%
“…The researchers reported that subjects will feel and act as if the stroking is really happening at the location of the fake hand. This illusion has also been demonstrated in virtual environment recently [Slater et al, 2007;Slater, PerezMarcos, Ehrsson, & Sanchez-Vives, 2008].…”
Section: Introductionmentioning
confidence: 64%