2021
DOI: 10.2139/ssrn.3916641
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Ultimatum Game Behavior in a Social-Preferences Vacuum Chamber

Abstract: We study strategic interaction in an experimental social-preferences vacuum chamber. We mute social preferences by letting participants knowingly interact with computers. Our new design allows for indirect strategic interaction: there are several waves in which computer players inherit the behavior of human players from the previous wave. We apply our method to investigate trembling-hand perfection in a normal-form version of the ultimatum game. We find that behavior remains far off from a trembling-hand perfe… Show more

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Cited by 2 publications
(2 citation statements)
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“…For example, humans are more likely to cheat when interacting with machines [39], cooperate less in public good games [161], and feel less remorse when exploiting machines [121]. Specifically in ultimatum bargaining, evidence suggests that computer players strongly reduce the impact of social concerns on behavior [13,140,154]. This effect appears to vanish once machines play on behalf of humans who still experience the economic consequences of the bargain.…”
Section: Related Workmentioning
confidence: 99%
“…For example, humans are more likely to cheat when interacting with machines [39], cooperate less in public good games [161], and feel less remorse when exploiting machines [121]. Specifically in ultimatum bargaining, evidence suggests that computer players strongly reduce the impact of social concerns on behavior [13,140,154]. This effect appears to vanish once machines play on behalf of humans who still experience the economic consequences of the bargain.…”
Section: Related Workmentioning
confidence: 99%
“…This subtraction method was further used byFerraro et al (2003) andYamakawa et al (2016) to disentangle motives for individuals' contributions to a public good, and byBenndorf et al (2020) in the context of ultimatum bargaining games.5Electronic copy available at: https://ssrn.com/abstract=4002578…”
mentioning
confidence: 99%